Coming soon
Low-poly models, painted and animated.
Margo Mesh is a low-poly modeling tool that runs in your browser. Shape a model, paint it with pixel textures, add keyframes and export it for your game.
Three modes, one model
- Model
- Build low-poly shapes with extrude, inset, bevel and cut.
- Paint
- Paint pixel textures from a palette you pick. Textures pack into one atlas.
- Animate
- Set keyframes on a timeline and play the loop back as you work.
Ready for your game
- GLB, animated too
- Export static or animated GLB. GLB files import into Godot.
- OBJ and texture atlas
- Take the mesh and its packed texture into other 3D apps.
- Your project, saved locally
- Work is saved in your browser, and the editable project exports as a file.
Built on MargoEngine.